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All Topics / Re: PAINTS (AEROPLANES)
« Last post by _Corax on July 11, 2018, 09:42:14 AM »
I had FCJ from long ago, and noticed the same thing: targets that are downed from non-FCJ player, are unharmed to me: Also the city contains a lot of buildings with a main church but not any of the buildings, not even the church corresponds to the lone building others see that corresponds to a road (!)
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All Topics / Re: PAINTS (AEROPLANES)
« Last post by le Morte Homme on July 11, 2018, 12:33:16 AM »
S!

Using "aftermarket" installs like FCJ, OTE etc. is likely to resui lt in conflict....in MMP

Glitches from those custom packages will mess up the game, e.g. FCJ use in a server when anyone else is flying without a full package add-on will result is in one of the two or more seeing a target destroyed while the FCJ pilot will see a perfectly fine target, or visa versa..AND when pilot two bombs while the others watch, the game will show the tgt down and will announce it destroyed.

Basic server regulations and instructions would be worthwhile if by some miracle RB3D came back in any significant numbers.

Try it...itis easily shown

Morte
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All Topics / Full Canvas Jacket new Release - Free
« Last post by le Morte Homme on July 10, 2018, 12:02:43 PM »
WARNING!  Chrome blocked my download of FCJ.  Of the list of potential reasons, stating that this website has a record of dangerous downloads was the most convincing.  Look but don't touch, I suggest!  Given its apparently freeware status, and in particular if you had bought it but lost it, maybe you can find it somewhere else from a trusted source.

https://sevenspark.weebly.com/blog/red-baron-3d-full-canvas-jacket-free
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All Topics / Re: iMap Images
« Last post by le Morte Homme on July 09, 2018, 06:55:21 PM »
Before completing the iMap, experimentation with forest tiles resulted in a preferred darker green.  A new river valley was cut and populated with a river:



Had worked hard to relieve the view of repeating tiles, but in a narrow venue like a river valley, it was challenging.  My compadres guided me to learn to modify tiles, resulting in the following version of the one above, including the first test of darker trees:



See the flight over the area: http://redbaron3dofficialsite.com/gallery.php

When I got requests for the map, I sent out the earlier one above, for which I apologize.  As we flew around in that one today, I saw various patches on mountains where I was working with the tiles...and they were ugly and distorted.

There were so many test versions....each and ever change generated a new Baron3.ted file, so there was confusion in the naming process which up to that last group had gone by date only.  The final one was not necessarily the latest date!  ack

Morte
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All Topics / Re: iMap Images
« Last post by le Morte Homme on July 09, 2018, 12:34:53 PM »
Double Factory in high valley

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All Topics / Re: iMap Images
« Last post by le Morte Homme on July 09, 2018, 12:15:25 PM »
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All Topics / Re: iMap Images
« Last post by le Morte Homme on July 09, 2018, 12:13:20 PM »
Installation in high valley: aerodrome, double factory, dumps, balloon (there will be more balloons everywhere), and added MG nests....there will be more....factories will no longer be sitting ducks...you will pay a price for attempting bombing the lingerie factory.

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All Topics / iMap Images
« Last post by le Morte Homme on July 09, 2018, 12:02:12 PM »
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All Topics / Re: Indestructable targets
« Last post by _Corax on July 08, 2018, 01:23:15 PM »
A beautiful example of a super factory, with iron-will workers, from today's Sunday war, I emptied all my bombs, and the factory didn't go down,
and this is how it was like (and was working)

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All Topics / Re: PAINTS (AEROPLANES)
« Last post by le Morte Homme on July 03, 2018, 10:14:19 PM »
Stan!

There was the need for 20 years to organize the paints more completely, but the biggest problem - as you are saying...."who cares?"

The only way to see any interest is if the game were to be rebuilt and make all old paints obsolete, then organize the new ones logically.  I think RB3D would then become a really popular WWI sim again and certainly could then be all it could have been starting 16 or so years ago when the code was "lost" at a time when most employees at Sierra were let go.  Years later Vivendi noted that after a thorough search of their archives acquired from Sierra, the code was simply not there.  Que triste!

Still, a cool collection of non squad paints might be in order.  I will start organizing one a little at a time.  I love the game.

le Morte Homme/Earnest
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